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I am trying to get my addressables loaded on Android. It is working in editor, but once it's on device it just hangs. It never gets to the...
More update, I noticed this line just above the crash messages A/tango(7293): jni_helper.cc:19 'vm' Must be non NULL
I am running on Android :/
Copied a log for more info 07-11 16:44:00.753: E/CRASH(4230): signal 6 (SIGABRT), code -6 (?), fault addr -------- 07-11 16:44:00.753:...
I am trying to use the new ARFoundation stuff, but even with a fresh project and just a cube in the scene with the 2 provided prefab objects, the...
If we buy it straight from you early, will it be unlocked on the asset store for us as well?
when i got the ngui set of inspectors they didnt work, first the file locations all pointed to the wrong place, now when i try to run the importer...
The Unity provide a link to a Mono implementation of Xml, but I can't find any documentation on how to actually use it. I am trying to parse an...
I am getting a DllNotFoundException on the Android. It was happening on PC as well until I copied the dll into the root folder of the project...
It would be rather nice if you could set how much memory to use when running in the editor. This would make it much easier to find when you are...
I am receiving a massive performance hit being caused by Mesh.CreateVBO under Camera. This isn't something I am using myself, so it must be a...
One thing I have come across while using the EZGUI plugins is that Unityscript can't pass arguments as references. For this reason the plugin...
So I found out Monodevelop does xml documentation, I finally found out about adding the resources to get it to compile. But I can't figure out...
Yeah that doesn't answer the question. There is no hardware keys on honeycomb. They are on screen at the bottom, but the menu key doesn't show...
I am thinking of getting this but my question first is, is it possible to poll the t4m terrain for the material that is at a specific location....
solved it. put path blocking cubes in the empty space between the nodes.
I just got Path by AngryAnt and tried making a grid with it, I manually connected all the nodes so that there wouldn't be any diagonal links. The...
"movetopath" causes this while it tried to find the path beginning. turned it off and it fixed it.
I have a road object with a bunch of iTween paths. Each path starts where the last ends, and after the first path there are 2 to choose from...
I am trying to make a dial that you can drag to rotate. I am making it LookAt(cursor) where the z of the cursor is set to the same depth as the...