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Thank you! You mean selecting .NET 4.x as Scripting Runtime and .NET 2.0 Standard as API compatibility level, right?
Thanks! So, to switch to NET 4.x, do I only need to change it in the Player menu and restart Unity, or are there additional steps I should take?
Thank you for the explanations! If I switch to another Scripting Runtime Version (i.e. .NET 4.x), will it affect my project? Can a late switching...
Hi everyone! I'm having some strange issues with loading a Unity game built in WebGL on a site. The file uploading process goes smooth, no...
Hi everybody! I hope I'm in the right sub-forum to post this... I'm writing because I'm experiencing some really strange issue while trying to...
Hi everyone! I hope I'm writing in the right sub-forum... I have stumbled upon a strange error when I load one of my games made with Unity in...
Hi! Thank you for you reply! I've figured that out... you are right, it's an issue regarding compression. In the Edit --> Preferences window, the...
Hi everyone! I'm new to the Unity forums, so I hope I'm posting this in the right place. I'm also new to Unity, and that's probably the main cause...