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Brash dragging is also broken for me on 2022.3.15f1
That's good to know. Is it possible to track issues from the outside? I would like to be able to keep tabs on a fix for this.
I want to control the volumetric intensity of a `Light 2D` in script but the property is read only. [ATTACH] public float volumeIntensity =>...
Have you seen float3 TransformObjectToWorld(float3 positionOS) in the core package? There is a whole slew of space transforms SpaceTransforms.hlsl...
This is a repot of my post on Graphics > URP, I believe this a more appropriate location. Straight to the point, I'm to achieve a flat shading on...
After doing a little more experimenting, I'm pretty confident the shading artifacts are coming from needing to compute light angles per object,...
I've come up against a wall trying to create toon style shading inside the feature rich URP 2D lighting package. Shaded regions have hard edges...