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Hi. This was good when it worked in 2.6. I would use it again if it worked with version 3.x. I have found a workaround. I wrote this shader...
Hi. I managed to find a script to export the alpha splat. I changed the color to grey-scale in PSP and flipped it, then used it as the alpha...
Thanks. Yes this is what I had in mind. I seem to be able to get a preview of the shader that looks right. However, it doesn't render in the...
How do I make a texture change opacity with depth?
Hi, I bought this. How do you move the master node? It seems to be fixed in one place and can't be dragged anywhere. Thanks, Ben
Hi, What is the equivalent to "Diffuse"? is it Albedo?
Sorry, it is on my work web area. Traffic will be limited. I will upload to a faster server soon. The underwater caustics uses a cookie...
Hi, I am working on a fantasy world as a tool to help me write my novel (and learn virtual world building skills). Here's my work so far. I...
Hi. I have been following the tutorial. What a great program. I can really see the potential. The way the inputs and operators work, is really...
Nevermind. I have it now. It was my version of PDF that was out of date. Will get cracking on my indie deep water shader when I have read the...
This looks really promising and powerful. Great work guys. I can't seem to download the documentation. Is there a trick for downloading it? Cheers.
What I mean is. I want to set the ocean at the same level as my water. No matter if I align the prefab to my terrain, it always offsets...
This is a great looking project. Well done guys. However, for some reason, when I import the prefab the ocean is always offset in relation...