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Submitted v1.3: Pixel Art Editor; Fixed odd behavior when the target build was set to webplayer or iOS; [media]
An update on the Pixel Art Editor: [IMG] What's left to add: Animation tab; Export/import color palettes; Onion skin (for animation);
I'll probably have the next tutorial by the middle of the next week.
Yes
That's weird. It should show up when people search "texture". Anyway, more filter controls are planned (once the pixel art editor is ready). Do...
I let it uploading overnight. Here it is: [media] If there's interest, I can make a more detailed tutorial on how to import maps from...
Just an update of what's coming on the next update (image attached). An editor (runs inside Unity) for pixel art, with layers and animation support.
Thanks! @Devision4 I just recorded the tutorial. I'm now going to edit it. It might take awhile but I think it will post it tonight. EDIT:...
I'm sorry that I let somewhat unclear on how to create new maps and import them to Unity. Tutorial is on the way. Thank you.
Dog Days - Full cross platform Unity 4 game project Tiled Integration - PHP Scoreboard Server - JSON - ObjectBank - ObjectPool (Manager) -...
I'm worried about the streaming clause. it seems it could fit many different interpretations. While we wait, xkcd relevant comic: [IMG]
Thank you!
Basically, without the fancy editor stuff, the cut texture tool that I wrote for getting the textures from the usual tiled spritesheet is this:...
1. Although the sprites are culled off, you would still have one GameObject per tile, at least, so if you're loading and unloading levels at...
Anybody? Edit: I submitted this as a bug since this it seems that nobody knows, or cares.
Anyone? I tried Unity answers and reddit too, but no luck.
Well, on Tiled you have fixed size sprites contained in a texture for tiling. If you're going to be using the same sprites for your maps/levels in...
I believe I did all the necessary steps: I have a game hosted on server1; The highscores services are on server2; I setup a python policy request...
Hi, the project isn't dead. I'm making some changes (as suggested by the community, by email) and adding some neat features. People can submit...
Automatic integration with ex2D: [media] 720p/1080p