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for everybody else who searches a way to get the localRotation as WorldRotation in ECS jobs: public static quaternion...
Ive searched for hours, but i cant find any way to do this. i just want to scale a pool of selected vertexes/edges/faces from(relative to) the...
public static class ExtensionMethods { public static void END_F_ScrollToTop(this ScrollRect sr) { ScrollRectScrollToTop ie =...
Anyone has any clue about some Documentation about that node? I try to adapt my old ShaderGraphs PBR Master to the new Sprite Lit Master, i...