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Thanks for the very swift answer! So there's no way I can get the positioning for vertices from PreserveViewport-mode without the clipping...?
Thanks a lot for the answer! I'd like to try this alternative, but I'm not sure how to do it. Hints are most welcome :-) On another note, I...
I would really like to try this approach - but have no idea how to do it. It would be so helpful and valued if you maybe could post a few lines of...
I'm trying to create a tool, that takes an SVG and disassembles it into one SVG for each group in it. I have this working quite well. The problem...
Another question - this might be more of a shader/material-thing! I want to fade in and -out SVGs. So far I'm doing so by lerping from 0f to 1f...
Thanks a lot! The following seems to work like a charm: #if UNITY_EDITOR using UnityEditor; using Unity.VectorGraphics; using...
Is it possible to change the default settings, when importing a new .svg-file? Specifically I'm interested in having "Viewport Options" set to...
Sorry for bumping, but anything new on this? :-) I'm doing a lot of UI stuff these days, and would love clear definitions!!
Thanx for the suggestion. But no, it's not that. See my screenshot [ATTACH] Now I'm on Unity 5.2 and Xcode 6.4. Problem is still there!
Thanks for the reply Graham. But these descriptions doesn't really help that much... What's the difference between a EndDrag and a Drop? All I'm...
I'm using the new UI to do increasingly complex things - so I would like to know the details of the EventTrigger-component. But I can't seem to...
I'm making an UI that should scale across all iDevises - and since I don't own all of them, I really want to use Xcode's iOS Simulator. However...