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I need a transparent plane, on which a sonar-like effect is displayed. I already tried adapting the code from the Unity shader tutorial on...
So far I've used OnGui() to draw Rectangles on the screen. Unfortunately, they aren't visible in VR, so I have to render them on a 3D Object. How...
I have two teleport areas. The player is supposed to click a button in one room (with its own teleport area) in order to be teleported into...