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I got this asset for a friend of mine. If you repay it, thank you very much, I'm sorry I did not see the description of compute shaders I wanted...
hi , I bought this package that I can use it on all systems, but I get the Platform error does not support compute shaders, Does this package...
I did this test on Android 6 , api level 23 When is the release date of this update?
API level 24 ? https://developer.android.com/guide/topics/media/media-formats In this link, does this feature work for Android 5 and later? Why...
recorder = new HEVCRecorder(mScreenWidth, mScreenHeight, 30); erorr log : 2020/09/23 18:09:36.271 14314 15161 Error ACodec Unable to instantiate...
No, unfortunately I do not have a log , Huawei Honor 8C => android 8 Samsung Galaxy A10 => android 10 Thanks for the reply I am waiting for...
I just open the natdevice camera, the amount of remaining RAM goes from 651 to 228 !!!!! I have already sent you the report of this mobile phone,...
Hello Two users have reported The camera gets stuck on the first frame. Mobiles : Huawei Honor 8C and Samsung Galaxy A10
Does the NatDevice not work in unity editor mode?
Can't Natcorder paste audio (mp3 or wav) to movie (mp4)?
Can you play the movie at high speed once, to get the status online, but not save at high speed at the end of the movie? I really apologize for...
After CommitFrame, it is not possible to edit the frame? I bought this package and NatDevice with financial problems, but both have problems,...
I want to record audio online But the Texture is offline. How do I do this?
hello , I followed this link for offline recording and the video was recorded well....
Hello I use natdevice and natcorder plugins in the project at the same time. There is a duplicate file in both called NatRender.aar that I have to...
Ok thanks for the reply
The problem is that we have a section inside the program where the user edits the video frame, So I had to save the frames to the hard drive and...
Yes that's right , But you are also committing the same data. Why doesn't this happen to you? Thank you for your help.
When I define an array of Texture2D. As the size of this array increases, the mobile crashes.
a array of Texture2D