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I think i tried every variantion now. Didnt find a version that works. [SPOILER] The Version that seems to have the right orientation if i look at...
Ever got this solved. Stumbled multiple times over the problem, still not solved for me....
Thanks for the reply, got it working. Needed some time to wrap my head around stuff. So the difference in thinking when using DOTS/Jobs/Burst and...
Hi programmers, i am looking into converting some code in my project to use the Job System. The problem i cant wrap my head around right now is...
Got this working with firing a static Action<ItemGenerator> OnItemGeneratorUIRequest when i click on the ItemGenerator Gameobject. The Action...
Thanks for the reply. Iam not a professional programmer, so i had to gather the code as i went. I learned about interfaces when researching how to...
Hi, could use some help with my ResourceGenerationSystem and how i want to show it in the UI. I Got multiple ItemGenerator.cs who create...
Yes got it thank you! Thats amazing support! Both works fine
Is it possible using buttons in the mobile controls for the movement. Right now if i read the code correct it wants to use the "TDS Joystick"...
Iam using a Building Effect for my towers, like a construction animation. Looking for a way to delay the visibility of the tower mesh. Right now...
Hi, Using Unity 2020.3.26f LTS with URP 10.8.1 / Burst 1.4.11 and SpaceGraphicsToolkit 4.0.4 and Space Graphics Planets 4.0.3: From recent forum...
You could make a sprite/ multiple sprites that looks more like something what you have in mind.
Take a look at the demo scenes. In Shared -> scene 06 and 07 show the sgt gravity components. Slap them on your first person controller.
Spawn Hierarchy 1 - Spawn a few galaxies. 2 - When the camera gets close to a galaxy, spawn some billboard sprites inside that represent massive...
Just two quick mistake/typos (copy paste and forgot) i saw in some of the demoscenes. Features > Universe > 07 Floating Spawner (Ring): "This...