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I am unable to reproduce this issue. My setup is a new 2019.3.0f6 Unity project with : - "com.unity.mars": "1.2.0" -...
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updating to new channel
Testing slack integration. please ignore
Thank you for the concise feedback wintermuute! We will make this change immediately.
I believe the only way is with excludeReferences.
I'm sorry to hear you are still having issues. Are there any notable differences in the setup (same platform, version of Editor, network...
I have spoken with the audio team. They have agreed to back-port this to 2018.3.
Your project should contain a manifest.json in its Packages folder. This will list the dependencies required to fulfill the project's needs.
Hey Daniel, Thank you for logging this issue. I brought it up to the Package Manager UI team and it appears that they have also encountered this...
I'm sorry to hear that TSabos. Have you checked in the Library folder of your project to Git? The Library folder should not be shared across...
I completely agree - this is frustrating. I spoke with Package Manager UI team and they have this as a part of their backlog tasks. Hopefully,...
At the moment linking to gitlab pages is not supported. Currently the only way is to add a link to your self-hosted documentation inside your...
Yes, it is definitely not optimal. The instructions above were suggested by a dev from cinemachine. My assumption is that doing it through the...
One way to do this would be : 1. Drag your package that contains your icons to your project's Assets folder. 2. Use the Editor's import settings...
Yes, re-downloading process will occur before asset importing. In addition to by previous comment, it is recommended not to share the Library...
Hi sqallpi, I would say that your best option is to copy the project including the Packages folder. Any packages that are not included in your...