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hmm maybe this one from the Unity Asset Page - https://discord.gg/5c6kfW6
Join the Discord group https://discord.com/channels/613738134542483457/613738335650840576 edit - hmm maybe this one from the Unity Asset Page -...
Hi thanks for this extremely useful asset. Just a feature suggestion - enable/disable each event (ie each 'step' that's added) without having to...
Encountered this on 2021.3.30f1 Mac. Trying to update the managed reference registry with invalid propertyPath(likely caused by a missing...
Removing PlasticSCM package from Unity seemed to stop the 'Reload Script Assemblies' hang for me (latest 2.0.5 on Unity 2021.3.29f1 Mac). I was...
Sorry for the res but I'm encountering this with latest 2021.3.29f1 (and previous version, Mac). The Mac Icon has the 'white circle' as per start...
Current manual states 10.14 for Editor/Player/Server https://docs.unity3d.com/2022.2/Documentation/Manual/system-requirements.html (but 10.13 for...
Any chance of Unity 2022 being made compatible with 10.13? There are older Mac machines out there being used that are stuck on this version for...
Hi there. System requirements for 2020.3 list 10.12 as minimum for Mac OS. System requirements OS: Windows 7 SP1+, 8, 10, 64-bit versions only;...
@Jakub1199 looks like mipmapping and anisotropic filtering. You will most likely need to introduce LoD object models to cater for zoom levels and...
Maybe you can cache some simplified versions of the SVG for different scales (or perhaps simplified version for display until pause and then it...
2019 and we still have to worry about path lengths and white spaces...and hacks to get around it....... uuuurgh... The symlink (junction) options...
I think it is related to low resolution volumetric lighting. Please try to increase the resolution in volumetric lighting category. - Nope didn't...
Thanks for your thoughts. 1+2) What tweaks to shader do you think are worth trying (ie where to look... I'll have a look through EnviroFogCore)?...
Hi. I'm finding the Height fog effect a little hard to control - The gradient from ground to top (ie full strength to no fog) seems to be...
Looks like he's working on it https://github.com/neuecc/UniRx/pull/409
I've got UniRX in my project (and using it) and ConvertToEntity is working (?). Couldn't tell you exactly which version of UniRx though, haven't...
That was the bit I was missing! Thanks for the clarification. The Inject part I had a brain fart, seems obvious now - bit of domestic blindness...
Playing with ECS preview.33. Been following along for a while now and trying to be a good citizen have moved away from the Proxy components to...
Had similar issue and can solve via reflection https://forum.unity.com/threads/solved-cant-inject-componentarray-injectcomponentgroup-cs.551575/...