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You are right, I had the old version. I guess I didn't expect to even be able to purchase the old version after a new one is added. Or I didn't...
I looked and looked, no script. I even re-imported RAM to a new project, again no script. I finally did notice the RAM buttons for me do look...
- Where is the Buoyancy script located? I can't find it. - How do I double check what version of R.A.M. I have in my project?
I too am interested in buoyancy. Can you expand any more on what features this will have, and around when it may become available?
Hi, I applied the patch but the issue remains.
Hi, I'm just getting started here with Final IK and VRIK integration using Oculus Utilities. First off, please forgive my ignorance, I'm quite...
Thanks. I ended up re-installing to a newer version. Then installed the standard assets for that version and was able to move in my scenes and...
I am running Unity 5.2.3p2 64bit for my project. I noticed I didn't have the standard assets installed as I had found the standalone editor for...
I too would like to contact "BBO" from http://u3d.as/publisher/bbo/1KY There ABSOLUTELY should be a contact link, right to an email on the asset...
Hi Megmaltese, Ok, I tried the XForm reset, but it flips part of my model 180 and turns other parts of it around at 90 degree angles (in Max)....
Hi- I'm in FBX export nightmare here. My model, which exported fine until a couple of revisions ago, exports from Max to Unity via FBX, but when...
Or, I guess, another way of putting it is, "how important is it to be at 1 unity unit= 1 meter = 1 "real life" meter scale"? Again, my character...
Hi! I jumped right in to unity with my idea and had a programmer help me get a bike model and rider that I made working with physics and...
I think $150 is a steal for this type of product. How many hours must have gone in to developing this? That price get's you one to two hours of...
Hello, I'm new to unity and the forums. Hi everybody! I have 3d experience in Max / Maya and even worked on a boxed PC game title, ages ago, as a...