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I guess I can just store the rotations as a transform, and convert them into a vector.
Currently, I am trying to rotate a vector around another point. So if I have one point at, let's say (0, 5, 1) and another point at (10, 21, 6), I...
Does anyone know a script, or the location of a script, that adds large, smooth waves to a cube? I am trying to create an ocean, and I don't...