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I very much doubt so. Note that broken finalizer invocations do not have correspondent initialize invocations. If it was in the managed code,...
Cross post to the bug report as recommended by a member from Unity Technologies.
Hi! We've encountered a problem while migrating our project from `2020.3.40f1` to `2022.2.19f1`, it seems there's a problem with `AnimationCurve`...
A workaround is to set it in runtime using reflection. Helper: using System.Diagnostics; using System.Reflection; using TMPro; namespace...
Case 1165837 Have not tried the workaround yet.
https://steamcommunity.com/app/1089650/discussions/0/1643167006256338718/ Some of our users are getting "failed to load il2cpp unity". They seem...
https://fogbugz.unity3d.com/default.asp?832198_48nbh0a3a8cjpr12 Spent fun 3 hours finding this on 5.3.6p4. Take notice.
We've managed to make Unity use new Mono compiler to solve compiler problems: https://github.com/tinylabproductions/unity-mono-compiler-wrapper...
I get this error in Unity log every time I launch our project. Downloaded latest unityvs, imported unitypackage from it. Anyone experiences same...
Even we have 0 physics interactions and objects, physics still takes ~20ms on xperia z2 tablet according to profiler? What is going on? [ATTACH]
https://www.dropbox.com/s/vw67xa79gkrc1rb/Screenshot 2014-12-16 09.50.54.png?dl=0 Does this only happen to me? It is fine (centered) while in...
Neat!
What? What unity is doing now behind the scenes is pretty much this: serialize(MonoBehaviour) { foreach (public and [SerializeField] marked...
Hi there. So now we have this problem with unity - once you name your serialized field, the name is set in stone, unless you want to lose all the...
It is good to hear that this issue is being worked on. Would you guys be interested in a even more c#ish version compiled by ms compiler? Mono...
Here we go: http://fogbugz.unity3d.com/default.asp?629737_0ig463qasruui66t
BTW, I noticed the scene was not saved, so project settings might not have been saved as well. In case it does not compile on PC standalone add...
OK. This is not much fun. I've tried to make the code regular C#, but Mono compiler died on me with: Internal compiler error. See the console...
By the way, you mentioned in Unite that generic virtual / interface generic methods are a problem for AOT. Why is it so? For example: public...
Hey there. Great :) Let me just rewrite all those weird hacks I've done to try and comply with AOT compilers quirks and provide you with a...