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I had thought we tried this as well. But I will give it another try! Thanks for your response, our games are very similar (minecraft?!) so it's...
Thanks for your response! I am reusing all of the arrays I assign the mesh. I wouldn't mind Unity grabbing up memory when assigning the arrays...
Hello! I am new to Unity and me and have run into a problem that I can't solve. I am generating my games terrain procedurally, and storing...