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Hi, While testing my project on a new iPad mini retina I noticed the Image Effects 'Edge detect effect normals (geom)' script has these storage...
Last I checked in the issue tracker these were known issues. I've been on older version of Unity thanks to the fantastic check for updates option...
I can't believe you haven't fixed the goto error issue on OSX mavericks. Another annoying damn thing is when I save it moves the carrot in file...
Hi just started using this script. I've got this log msg spewing out that I'd like to avoid:
Sure 4.3 is a big release. Any chance of a patch for just regular development activities... this is almost work stopping! Please release a patch...
You give me hope MarigoldFleur! Thanks :D
Oh that's great news... just saw 4.2.2... I'll update and confirm is these issues are resolved for me as well. @atmuc.. I haven't been able to...
Hi, I'm a licences user and do I understand Mavericks GM is not out except to developers, and also that I'll be advised to wait till it's...
Hi, I'm writing a web app and am using a full screen texture with alpha. I have a plane some objects, etc that I'm generating at run time. In...
Hi, I have a standard TTF font file and the code below to manipulate text, at the moment I only see bocks instead of text in the color of the...
Solved.... turns out I was initialising the same list object into two keys in the hash table. Live and learn... putting the same object into...
Hi, I've got a strange issue with handling hashtables of lists. App.vertexes is a hashtable of lists of longs. When I derefrence say...
Hey thanks for that link, saw a few points in there that'll give me my solution :D
Hi Folks, I need a bit of help here as my maths is very rusty. Given three points: 1. join any two to make a line 2. draw a perpendicular...
Turns out I was scaling a parent and expecting the chid to respect the absolute value. Unity 3D's scaling for a child object will be multiplied,...
Hi Jean, thanks for replying. That's not actually making a difference, the original value is 40 of the Wall prefab in wall_fab. I was trying...
Hi, I'm trying to create a level editor. Creating an empty container called section that contains prefabs called segments which are instances...