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Thanks man, you're absolutely right, I never realized that! You, my friend, have saved my hairline. <3
Heyhey! I have a problem when I'm trying to replicate a clients rotation on the gameserver. As it stands, the client submits the Y-rotation of,...
Hey again! Debug.Log of the TargetNormalizedSpeed on my character shows that it's currently set to 1.0 all the time, so I guess what I need to do...
Evening! This is most likely a stupid question but I can't seem to find how to activate a characters sprint in code... I set the...
Evening everyone! I have a question: I have a client and a server setup with unity. The client has a character locally which has...
Every little bit helps :) I'm using a custom one built with Lidgren which I started using a couple of years back to learn about networking and it...
Hey Pedropla and wow, thanks a bunch! These are some really great pointers for me to dissect once I get the basics with input done. I'm not using...
Hello everyone. Been going through the thread for scraps and pieces of information regarding networking with an authorative server and having MC...
Hi! I'm curious as to how you're planning on leveraging a solution where you can utilize the navmesh and colliders crafter in the editor on both...