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Hi there, I'm trying to draw a 2D polygon with an image over it. I was able to draw the polygon itself using Mesh Renderer (see first image and...
Hi there, I couldn't find an answer, sorry if I'm reposting this question. Can I use a NavMeshAgent with a 2D Unity project? (2D objects, 2D...
Onward and upwards
Hi there, I have a rotating platform (using Hinge Joint 2D) and I want my player to land on it and stick to it after landing. When needed, the...
Hi there! :-) My friend and I just finished developing our game "Black or White". Your goal is to decide what's more, black or white. Give it a...
Thanks
Hi, I have tested with the test environment, and I changed to live just now before the upload to the store. I don't understand one thing - have...
Hi there, After widely testing the Unity Ads I see that sometimes (I don't really understand when or why), the IsReady returns false. I have...
I've checked with the profiling and I see these two methods. I bet we can deserialize on a different thread. Please try to help with this issue. I...
Thanks for your reply. It's a bit problematic because I'm already starting the initialization at the Start method. The initialization can take...
Hi there, As the title says, the FPS drops to 10 for 1 second when initializing the Unity Ads(very noticeable). - tested on high-end Android...
Oh my, just found this thread: http://forum.unity3d.com/threads/unity-ads-and-windows-phone-8.295333/ Sorry :-)
Hi there, I understand Unity Ads does not support Windows Store, but I even can't seem to compile to Windows Store. I have a lot of compilation...
Whoops, Sorry about that and thanks for your answer! :) Lidan
Hi, The title says it all. Is it possible? As I understand, Unity Ads works with Unity Plugins and Plugins require Pro license. Thanks, Lidan
Thanks for your reply. It means that I need to keep the generated solution under source control so that Unity won't re-write these files every...
Hi everyone, Today I've compiled my Unity game using the Universal App compilation (8.1 for WP and W8) for the first time (Until now I was using...
I just uploaded a working demo of this 2 minutes ago :-) http://forum.unity3d.com/threads/grid-wont-resize-the-parent-control.264299/
Sure thing, Here is the working demo I made. You should see how the grid resizes vertically when you add lots of items. You will be able to...
Thanks! It works now, thanks for the workaround. BTW: I want to set the X Cell Size of the Grid to 0 so that every item will be placed in a new...