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Many people are reporting that the 1.39 update is bad for them, and are downgrading to...
Update: looks like it may be related to the most recent version of the oculus integration package (1.39). Is there no way to download old versions...
Hi, i'm able to build a testing unity project for my quest, and to see the first scene with HMD and controller tracking fine. However, using the...
Try using the android debug bridge adb logcat feature, in a command line tool There's a lot of messages there, so I use my gitbash shell and grep...
As far as i know, you'd have to save the current time to playerprefs (https://docs.unity3d.com/ScriptReference/PlayerPrefs.html) or some other...
Canonical Play Games view, with correct scores: [IMG] My testing user's data (sees only its self and one other user) [IMG] Other user's...
Hiya, I've implemented custom displays for the leaderboard data, using google's services and the unity social library. My issue is that totally...
Fixed! I had to set the ANDROID_HOME environment variable to the SDK path, in my advanced systems settings on windows. I just pointed it at the...
More info: If i click "Build" and simply save the apk locally i get the same errors in the console but the build completes and writes the APK to...
Bumping this, on 2019.1.(5f or 7f). I installed the android packages through Hub, and have all the boxes checked in Preferences->External Tools...
Great, thanks!
I'm wondering if there's a way to get collab to track hidden files. I have some of my own files for meta purposes, which start with ".", so...
Thanks for the quick reply! I managed to get things working at a basic level by fully removing all android packages and plugins from my project,...
Heya, Unity 2018.1.9, Windows 10, Targeting Android / Play Store, Using sample code from "Integrating Unity IAP" . I followed the steps of...
Hi! I implemented a very simple shader in shaderforge (unity 5.6, ancient i know). I have two cameras in the scene, one renders the spaceman...