A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Thank you very much, it helped me a lot. This fixed the issue!
Hello, Since Google has changed its API guidelines, I wanted to export my app with a higher API. So first I downloaded the different version with...
Hello, So far I had still realized my projects with version 2019.3.14f1.But from one day to the other (no new installation, no Java update,...
bump
Hey :) I have written a minimal CameraController script so that the camera is always behind my target. I want to keep it that way, I don't want...
Today I got an email from Unity saying that the bug from my report at URP/LWRP 7.2.0 has been fixed. In another subforum here, I read that 7.2.0...
Yeah, I got the same problem. I have already sent a bug report, but I have no idea what exact steps will cause the crash. Unity very often...
Hey, I'm sorry I'm answering so late. I had a lot to do during the week. As @BakeMyCake said, I had a very stupid error and did not call the...
Hello! I programmed a small game for Android devices where many cubes are created by script. It runs great on the PC, but since mobile devices...
Hey, I'm sorry for the late reply. I have now added the second parameter and it works fine! Yes, I have now done so too, so that I will have...
Hello everyone! I want to adjust my field of buttons(4x4) to different aspect ratios per script. If I create the buttons manually and set the...
@eses Hey! Thank you very much for this ingenious tip! I was really stuck. It's all going the way it's supposed to! Here is my code for those who...
StartCoroutine needs exact instructions. "slowed" is lower case in brackets, but your IEnumerator is upper case.
Hello! :) [IMG] I put a Tilemap Collider on my Tilemap (in this case the lava layer). In addition a Composite Collider. Now I would like to...
Hey! :) I already saw the problem on the first page, but it was already fixed by the contributor (with version beta build 4 - I've got version...