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Also, after you import the object, rt-click to get its import settings, and change mesh scale factor to 1.0. It always seems to bring it in at...
I created a room interior in Max. I exported some of the objects as individual FBX files - a lamp, a door, etc - so that I can later duplicate...
Thanks...it seems to work. (For now! :? )
I've noticed when exporting from Max 9 with the current exporter (2009.1) that objects sometimes become rotated at a right angle. Sometimes I can...
I'm with you on that. But that's because I'm a hard-core gamer and artist. The target audience of this game is the casual gamer, and I'm convinced...
The thought of the end users monkeying around with sliders to "correct" my colors gives me the heebie jeebies. :lol: Even someone with an eye for...
I'm noticing that there's a huge color difference when you look at a unity playable on a PC vs on a Mac. A scene developed in Unity will look...
Done!
I've got a scene where a room is lit by dark, blue-ish light, with some small areas accented by tungsten lamps giving off a warm, orange light....
I'm exporting models from Max as FBX. Our programmers are saying that they need objects to have a consistant scaling in Unity - and that we should...
That's good to know. Thanks a lot for the info, guys.
Has anyone successfully used lightmaps on machines that have GMA 950 or other integrated 3D?
Yes...it is indeed documented in the manual, Tom. But my suggestion would be to include it one of the beginner tutorials - particularly...
That did the trick...thanks guys! (Methinks they need to document this in the tutorials :wink: )
Then how would I go about importing a package? If I choose Assets > Import Package, then navigate to the Standard Assets folder within the island...
Thanks, Gaston. But I haven't had much luck manually re-assigning everything; I can't correctly guess what it's looking for. I'd rather find a way...
I keep getting "missing" messages in the Inspector window. The FPS controller is missing monoscripts, the Daylight Water is missing the mesh,...
I'm trying to get one of the water prefabs into a scene. I dragged Daylight Reflective Water from Pro Assets into the game view - nothing shows...
It works! Thanks.
Does the unity demo ship with all the trees that are shown in the terrain section of the online manual - Alder, Sycamore, etc? I can't find these...