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It's a bug. ClientScene.RegisterPrefab() will not work at all if you supply handlers. It won't even actually register the object at all if you...
TLDR: RegisterPrefab(GameObject, SpawnDelegate, UnSpawnDelegate) does not work at all in fact it doesn't even register the object to...
I just ran into this bug too in 2017.1. ClientScene.RegisterPrefab(GameObject, SpawnDelegate, UnSpawnDelegate) DOES NOT WORK. The prefab you are...
NetworkServer.Spawn indicates that it will spawn the object on all clients, but I want to spawn objects for specific clients as they come into...
class StatMessage extends MessageBase{ var health : byte; var stamina : byte; var strength : byte; var speed : byte; var...
You can keep denying it or you can realize there are hundreds of people saying this is happening year after year
Hello I am getting a bit stressed trying to get NetworkIdentity.observers / RebuildObservers / Commands / ClientRpc / SyncVars / etc to work...
Still getting this error in 2017.2. Have fully uninstalled and reinstalled unity multiple times. Tried new empty projects, still doesn't work....
This happens to everyone but most people can't see it. I made an empty scene with a simple moving cube using the same code you gave and it still...
Same error on 2017.1 for webgl build. I've completely wiped Unity from my hard drive and reinstalled it 3 times now. No luck.
EDIT: Wow it was the latest Beta stopping it from working. It works fine in 5.3.5. Following this simple example:...
If you go to http://diep.io you'll see their game by default takes up the entire window, if you press F11 it becomes essentially fullscreen. Can...
I upgraded from Unity 5.6 to Unity 2017 and now when I open my JS files with VS 2017 they look like this. They're just plain and gray. They had...
I bought this (v2.5) but the Snow scene in the video is not there and there is no Stone building set, only wood. What's up with that? Where's the...
Can you please make the option to close off the "caps" of the limbs? This way I can use FPS Mesh tool for decapitations and the neck hole will be...
Instead of using the built in tree brush to paint trees all over the terrain, is it "okay" to just spam tons of trees all over the map? Because I...
Anyone else noticing this?
I run a blank scene in 4.6.4 it idles at 5% cpu I run a blank scene in 5.4.3 it idles at 60% cpu Why is the cpu overhead so much higher now for a...
Thanks. That's good about the separate queues. So from your answer I'm under the impression that none of these are particularly critical to...
[IMG] Hello my game is a fast paced online game similar to Unreal Tournament. I've made a nice networking system but still do not understand most...