A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
FYI, the embedded pdf doesn't render correctly on mobile devices. Here is the download link for anyone trying to get this on their ipad:...
I'm using v1.0.2 of the input system package. This seems to be a bug in the input system where whenever you bind a new control using...
Whenever I run my Play Tests I eventually receive an exception during their execution: NotSupportedException: Control count per binding cannot...
I figured out what I was doing that was causing the issue. In the SpriteImportData[] I was setting the spritePivot, but I wasn't setting the...
Yep, i'm assigning that as well, it has all the sprite metadata, with the correct pivots, but the TextureGenerator doesn't seem to respect it.
I'm trying to script an importer for sprite sheets that have both masks and normal maps. I've been able to get the secondary textures working by...
Hey, I'm trying to do the same thing, I have the TextureGenerator generating the texture, but it doesn't seem to be applying the secondary...
I have a custom post-processor for audio clips in my game and I want to create a ScriptableObject that holds some metadata about the clip as well...
Hopefully this is the right place to report a bug. I added a CinemachineCollisionImpulseSource to an object and set it's Layer Mask and Ignore...