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https://docs.unity3d.com/2022.1/Documentation/ScriptReference/Quaternion-eulerAngles.html In the link above, it says: " In Unity these rotations...
I have solved
I use BLENDWEIGHTS and BLENDINDICES in vertex Attributes, transform vertex position in vertex shader. It's ok in Editor, but no effect in phone....
Sprite Atlas defaults to the same tag as the name, and there is no official API to modify the tag, which means that if two Sprite Atlases have the...