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This worked for me ... turn on cloud diagnostics and enter your android license key in in-app
I need help with this error on android studio > Task :unityLibrary:BuildIl2CppTask FAILED
Timestamp: 2021-03-21 16:58:19-0400 signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0xce12a980 r0 8ff0ad98 r1 00000606 r2 8e106ee0 r3...
2021-03-21 16:58:15.223 6630-6630/ E/libc: Access denied finding property "ro.vendor.hwui.renderer" 2021-03-21 16:58:18.279 6630-6739/ E/libc:...
I exported my unity project from 2020.2.2f1 and no libil2cpp.so is not there.
2021-03-03 22:39:34.467 13122-13122/? A/DEBUG: pid: 13086, tid: 13086, name: sermatchpuazlle <<< 2021-03-03 22:39:34.468 13122-13122/? A/DEBUG:...
it was built for both 32 bit and 64-bit devices.
2021-03-03 23:43:55.520 15580-15580/? A/DEBUG: #27 pc 003e19fc /dev/ashmem/dalvik-classes.dex extracted in memory from...
yes, I already did. I appreciate the help.
IL2CPP error for method 'Amazon.Util.Internal.ITypeInfo Amazon.DynamoDBv2.DataModel.Utils/<>c::<.cctor>b__30_0(System.Type)' in assembly...
Exception: IL2CPP error for type 'q/b' in assembly '/Users/Documents/Temp/StagingArea/Data/Managed/Assembly-CSharp.dll'...
IL2CPP error for method 'Amazon.Util.Internal.ITypeInfo Amazon.DynamoDBv2.DataModel.Utils/<>c::<.cctor>b__30_0(System.Type)' in assembly
UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer...
CommandInvokationFailure: Gradle build failed. C:/Program Files/Java/jdk1.8.0_211\bin\java.exe -classpath "C:\Program...
No, Compile SDK Version Specified Error ....... [ATTACH] [ATTACH] [ATTACH]
I Commented out the dynamically linked library reference and I made the native plugin and platform-dependent compilation files also for the...
Assembly-CSharp10.cpp:40948: error: undefined reference to '_MNP_ShowRateUsPopUp' Assembly-CSharp10.cpp:40994: error: undefined reference to...
Error: Could not load signature of UnityEngine.Purchasing.UIFakeStore:GetOkayButton due to: Could not load file or assembly 'UnityEngine.UI,...
StyleSheet import: type=Semantic, code=UnsupportedUnit file=Assets/Resource/theme.uss 100%
using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using ChartboostSDK; namespace game{...