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Still bugged. Using 5.3.5. Doesn't matter if i use HDR or not. Forward is working as intended, deffered is not. I really need this feature to...
Yeah, i would try this: http://docs.unity3d.com/ScriptReference/Resources.UnloadUnusedAssets.html
My pleasure :)
I would gess the diameter of the base sphere is one, so it's radius is 0.5, maybe you need to multiply your range by two.
Hi there, i know it's a REALY OLD topic, but i'm looking around to achieve this kind of effect so i dowloaded your project and it does't seem to...
Hey there. I found some kind of fix for the TexturePointer Error. in Spout2Sender.cs, replace this : void Start() { if(texture !=...
Same problem here with the TexturePointer Error. Have an idea of how to fix this? Thanx !
Just read all this and i think i got a bit confused, i understand the thing works in the editor, i've tried it. But does it work in a build?...
Hello! i'm unsing Strumpy to create a shader that would allow the usage of a webcamTexture as the input for a reflection map. Obviously, i need to...
Awesome! Thanx for your fast reply!
Hi there, Just got your plugin today and i've been messing around with it for an hour or so now. It seems really nice, but i can't get the shadow...