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yes I agree, I found it the hard way. Is there an/some easy way to do so? (I don't want to create CustomEditor to every single script that uses...
I was just wondering about the rope. in the Showcase scene, the mesh of the rope doesn't follow the collider. [ATTACH]
I get 1000 fps running Showcase scene. I don't understand, what do you mean by "I don't have to ask for any refresh, because SplineMesh detects...
Thanks for the advice. I've Update() the position of each node and use the Smoothing and Mesh Tiling script (I change it a bit, so it isn't...
Thanks for the answer. I have a code that move & rotate the head, and then the collider of the body following the previous collider. But now I'm...
I want to make a game like slither.io (basically a snake game but it's battle-royale, where players is put in a field and they eat points to grow...
I have a custom script that Inherit from TextMeshProUGUI and now I want to convert all of my GameObjects UI that have TextMeshProUGUI into my...