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I'm a bit disappointed with this. Chromebook is quite a big platform especially in education. A couple of years ago it even surpassed the Mac for...
I've been getting these warnings. Seems to happen when I have the project settings open. I'm on Unity 2022.2.24f1.
Are you using a custom android manifest? Maybe something is wrong there. Maybe there's a syntax error in it.
Shouldn't move.x be multiplied by Time.deltaTime?
The first error looks like it might be an a memory problem. It seems to be trying to enlarge an array. Maybe try reducing memory use if that's...
You could maybe export the files as .fbx from blender before using them in unity. This would avoid this problem in the future. Also it would be...
Maybe this thread will help https://forum.unity.com/threads/intellisense-not-working-with-visual-studio-fix.836599/
When I want to turn a renderer off quickly, I put it in a layer that isn't drawn by any cameras.
Not having much luck with replies for this. After some investigation, I have found out that with the latest Android you need to get separate...
When I use Directory.GetFiles(dir) on android, I am getting an empty list despite there being files in the directory. I have set write permission...
Musicmatron is an app for editing sheet music on your android phone or tablet. You can edit songs using conventional music notation. When...
This bug is on issue tracker now. You can follow it here:...
When I set the install location to "automatic" and make an android build and then look at the resulting androidmanifest.xml, I am finding...
Maybe its failing to contact some external website that it could contact before and timing out after 40-60 seconds. Maybe unity ads? Does an old...
Yes, that should do it.
DestroyImmediate() isn't supposed to be used in play mode. I would suggest replacing it with Destroy(). See in the unity docs....
One small issue notice in your code is that tParam in your loop will go past one. This could lead to jitters at low framerate as the overshoot...
Your app needs the reboot permission in order to do that. I don't think your app will be allowed to get it.
Quest doesn't have an SD card.You'll never be able to access that path.
Possibly you've got the same problem described in this thread https://forum.unity.com/threads/massive-androidwebview-causing-crashes.1304694/. I...