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Unreal Engine 5? Disable Lumens, Nanite, and/or Temporal Super Resolution, you can figure out if those are important later, but for getting...
I spent 3 years making a multiplayer game and now I gotta move to and learn Unreal because the CEO who was quoted as saying Battlefield players...
Are there any game developers that work for Unity? Lately it feels like it's just business men who have never once looked at competition or...
Thank you for your reply, this helped me a lot, I ended up using the Plane collider idea and it worked out very well. Another question I had, is...
Is there a way to have bone/mesh cloth collide with objects in the world? I have long strands of hair I wish to have collide with the floor. I can...
I had noticed today when changing FOV on a camera to zoom in, while a terrain is present, there is a significant loss of performance. My draw...
Between this and what the CEO just said I'm completely convinced this engine is a lost cause and nothing can reverse the direction Unity is going....
>Google unity question >Find old Unity answers thread >Has useful info and while outdated provides me with knowledge to figure it out Versus...
Loving this asset so far, has saved us a ton of time. I do have a question in terms of what to do for a specific mechanic. We have a vehicle our...
Using Unity 2020.3.5f1 and the Input System. When in Playmode and moving around in the Scene view, my inputs are applied as if I were in the Game...
Having a strange issue I've never encountered. Any of my AudioSources that have a Spatial Blend of 3D will only play my audio through the right...
I think I see now, so you're saying use the project for keeping my character on the ground?
How could i go about doing that?
Yes, but the issue persists the other way around; my character jumps incredibly high. I cant find a way to make the falling gravity the same...
I'm currently working on a third person character controller, its mostly based off of Filmstorm's open world controller. His controller by default...
GetKeyDown(KeyCode.a) did not work and the only thing I'm getting in the console now is: [mecanim]: BindSkeleton: cannot find Transform 'default'...
Hello I'm fairly new to Unity when it comes to scripting. I spent some time animating a model in blender. I successfully imported the model and...