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Sorry to beat a dead horse, but I don't suppose anyone has figured out a solution for this? I've tried the above mentioned remedies with no luck.
Discovered something unexpected when I switched from my high DPI MBP to a 1080p external monitor. The sunshafts effectively doubled in length. Is...
You can't really make a blanket statement like this, everyone has a different situation. We're using built-in on 2021.3 and have been unable to...
All it took was a CEO change
Ah, that's great to hear! Sorry for the false alarm!
Is this already dead? I noticed it is no longer listed on the asset store. Really unfortunate if so, it appeared to have the most promise for this...
Even though I assume this is something obvious, I've run out of ideas as to what to try. I'm having an issue where pinning the hand effector to a...
I don't know what else I could add, but I'll just pile on that what little trust that was left in Unity is now completely squandered and I see no...
This was a nice surprise to stumble across, it's looking really great! We're currently using GPU Instancer, but we've been considering switching...
We revealed our new gameplay trailer at Future of Play over the weekend. Getting closer! [MEDIA]
I'm running into this same issue with the same setup. Did you ever figure out a workaround?
Well this escalated quickly. :D
Would this work standalone without Bakery if we just need a simple mesh decal system?
Add us to the list of those eagerly awaiting news of this!
Did anyone find a solution for this? We're running into the same issue only on Mac with 2021.3.18.
Is there a way to force restart Hot Reload? It seems to get stuck when I switch branches, and even with a force recompile it won't update code in...
It's working great, but if I switch branches, the new files on the new branch are missing until I restart Unity. Is this expected behavior? And if...
Yes, that seems to be it for some reason. I just installed with UPM and it seems to be working great now
I'm using Unity 2021.3.12 with the latest version of PC. I'm using the Apple Silicon version, yes. I can try the Intel version, but last I tried...
- Yes, running the silicon version. - macOS 12.6 - 16" MacBook Pro w/ M1 Max