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Thank you. It helped a lot.
Hello. I use multiple aabb structure. Its working, but hits not sorting. Working like function AcceptHitAndEndSearch(); Also Anyhit shader not...
I use in void Update() { var world2ShadowMatrix = Shader.GetGlobalMatrix("unity_WorldToShadow"); var unity_LightShadowBias =...
maybe this will help you: https://github.com/LGhassen/Scatterer/commit/1873584167bdc60d909829f8edf96fc49834e0a5
The image is very nice and soft. FPS is nice too. Why did you need HDRP, what function is it tied to?
Try insert "using Utils = PBX.Utils;"
Thanks, helped. Indeed, when a unity loses focus this bug occurs.
Audio format XM in flash-build do't supporting. Does the other way play XM audio without convertion?
http://mochiland.com/articles/mochi-ads-for-unity3d-flash-games It's working.