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Same issue here! 2 panels - same settings in both. Either is visible at a time based on the game state. Buttons in first panel work. Buttons in...
Oh man! I've never considered building it to see how it acts - just did a build and the jitter present in the editor completely goes away for the...
No jitter at all? Even with the other boxes in the scene? That is so weird.... My main cube jitter went away (for whatever reason), but the other...
Sorry for that - I just uploaded an updated one. I will have a look at the other thread once I get back from work tomorrow - thank you! As a side...
Hi again guys, Thanks once again for your help. I still can't figure out the issue :( To ensure that it's not just the project to blame, I went...
I had a quick look at the links and all seem good - textures to the power of 2, compression makes no difference, filter mode set to point - I'll...
Yes it is - trying to do the whole 2d side-scroller game feel. Is that a problem? P.S. - added the code tags. Couldn't figure out how to do it...
Hi guys, Just trying to figure out this seemingly extremely basic problem. I'm getting some camera/texture jerkiness for my 2d game and can't...
Hi everybody, I'm trying to get the front wheels for a car to "steer" and "spin" at the same time. It seems like doing 1 of these at a time...
After skimming through the code it looks pretty much exactly what I was doing previously (I'm using a slightly different system now). There's a...
I'm so confused :/// I was having that issue a few days ago. I just opened up Unity and the issue is gone - the volume in Unity is the same as...
Sadly that doesn't fix it for me. The issue also occurs when selecting the audio file from the project tree and playing it back manually in the...
That is what I'm doing in my game (driving) and it's working great. For a flight sim it might be more tricky though. Not sure how important it...
Hi guys, Just wondering if anyone has the same issue. I've got a bunch of sounds in Unity - all in .wav format, all sound nice and loud when I...
..Just tried extending from ScriptableObject instead of Object and that fixed the issue. Still unsure on why though..
Hi everybody, I've come across some weird behavior with unity today - I'm getting this returning null in one of my scripts, which is the first...
Oh right, thanks for the info.. that is interesting. But I've figured it out - it was obvious, don't know how I didn't get it before. When you...
Hi everybody, I'm trying to get a mesh with no faces (pretty much a number of vertices connected by edges) importing into unity from Blender,...