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you don't need to use bounds to get the center of a group of objects. Just average their transform.positions to get the center.
Am i correct in assuming that all the AudioClip i record to from the microphone at runtime will always be 1 channel, or would this depend on the...
I configure "1 column Layout", in the "project panel" because it conveys the same info in a visually simpler way and i can actually read the file...
Hi, Does unity offer any services to share development builds with non technical 3rd parties (non team members) for IOS and Android? If anyone...
just an update, looks like the system is running out of memory for some reason... is this a known bug?
here is another screen grab, where you can see the console output...
Hi, I just downloaded he latest version from the asset store, using unity 2018.1, windows 10 with a GTX 1060. I followed the instructions...
I am trying to import the cloth shader from Adam 2/3 in the HD render pipeline but it will not compile due to the following error: Invalid...
Hi all, I am really keen for unity to add a hierarchical-timescale-system. This would allow for user created timescales to be nested within a...
What can i use to ignore the initial OnValidate() call when i first press play in Unity Editor? using System.Collections; using...
Hi, How can i calculate the entire distance of a path, and also I need to find the closest walkable destination that is nearest to a given point....
BTW, if this is still in development, it would be great if you considered adding a helper script to create the required tags automatically. see...
Is this system unsupported now? I just imported it into a blank project in unity 5.3.3f1 and got a whole lot of missing scripts etc.
Okay so i have just found what i have been missing: yield return new WaitForFixedUpdate(); seems like correctly written coroutines and Methods...
Hi All, I am somewhere between beginner and intermediate with C# and unity, i was hoping to get some help with trying to determine the best way...
Hi Song, I have just purchased Input.Touches. Where can i find the documentation for this package?
Shame that this is windows only... I would have liked to have seen a Mac OS X build of the demo...
okay, rookie mistake... I didn't use the provided main camera prefab... Now sorted... Thanks!
Hi Robin, I'm trying to incorporate this asset into my project but i am getting a strange issue where the character is invisible and none of the...
Hi Unikron, i am importing tile maps from "Tiled" for use in "2DTK". I am trying to setup my colliders by setting specific sprites in my sprite...