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Did you ever get an answer to this? I am having the same issue. When using the On-Screen Stick component, setting the "Control Path" to "Left...
I ended up figuring out a solution if anyone is interested. Within the OnScreenStick script, do the following: Replace this line of code: delta =...
I really like the simplicity of the On-Screen Stick script, especially in terms of how easy it is to incorporate the new Input system with it via...
Not sure this is still a problem for anyone but I think I found the solution (aside from selecting "both" within the Player Input Settings as...
Never mind. I ended up using GetWorldCorners() to get the corner coordinates of the parent image's RectTransform in World space and then used the...
My canvas is set to "Screen Space - Camera". "Scale With Screen Size" is the selected UI Scale Mode (with "Match" set to 0.5). On this canvas I...
I am using a Slider in my mobile game to control the rotation of a player's rocket. When the player presses the Handle of the slider, I also want...