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i created 3 high quality medieval weapons. all with pbr materials and 4k textures. unfortunately they were rejected for the asset store so i had...
Thank you.... yes why not. But it will take me a while to make assets for the store again, I'm currently working more on my game.
I created a low poly Templar sword including a scabbard. Ideal for a FPS Game [MEDIA] unfortunately I was rejected at the unity asset store, so...
i think so :) https://discord.gg/bz9Vmqk
sorry for the delay , i posted most updates in my discord channel at the moment, but today i have a picture for you from our necromancer enemy in...
thank you very much !!! since years i search for a solution for this "bug" thanks again :)
good idea ...i will have this in my mind .. so we just launch our patreon site and here you can help us and also play a pre-pre-pre-alpha...
testing some traps in cryptarium jail level ... you can also use them to defeat the enemy [MEDIA]
ok i will reduce the smoke [IMG]
the torches are a asset from the asset store .. maybe i will change is in the future
@zenGarden .. interesting idea . :) and a sneaking animation will also a great idea :)
thanks kurt .. and thanks zengarden .. the shops in the startareal are dummy at the moment ..and will be different in the future at the moment...
testing the far fighter ai with a fight vs 2 mummy priests :) [MEDIA]
fixed in the unity 5.6 f03 Version
[ATTACH] same problem here unity 5.6.0f2 and no changes if i switch vsync on or off if i disable all particle spawner .. the frame rate goes...
in the start areal you can buy weapons and armory and update your stuff for the fight in the dungeons of cryptarium. [MEDIA]
same here
a lock on system like dark souls is integrated :) the frame rate issues .. i think i need a better computer ..the fps is okay but in the video it...
i will think about new enemie patterns .. more different attack types .. at the moment i do overwork the system in the background of the game .....
new enemy new fun :) [MEDIA]