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I have just found a workaround: When the exit button is pressed in my game, the main scene executes: yield return...
This problem persists in version v.2022.3.19f1 In my case, it has something to do with the number of gameobjects in the scene. If my scene has...
The McAfee VirusScan real-time scanner detects RDN/genericu Trojan during Unity installation in the file:...
The problem has been fixed. Now, it works properly.
According to the Nvidia website: DLSS 3 Features include: DLSS Frame Generation DLSS Super Resolution NVIDIA Reflex DLAA NVIDIA Image Scaling...
According to the 2022.3.3 whats-new site: HDRP: Upgrading from DLSS 2.4 to DLSS 3.0 for upscaling part. (UUM-36246) I understand that DLSS 3...
For anyone who wants to track this issue:...
Done! This is the internal bug report code: IN-40797 I will share the public link as soon as I get it.
Sorry, I didn't explain myself correctly. The problem we have is with the Inspector window. We use network paths and we need to introduce "\\"...
This is an important issue because we use file paths in the string fields. Internally, the path is correct and everything works properly. It is...
I've tested this issue in Unity version v.2022.2.18 and still persists. - Create a new project - Create a new script with a public string -...
Unity version 2022.2.9 still has the same problem. Our project compiled with Unity 2020.3.34 takes 15 minutes to be created. With Unity 2022.2.9...
ok, in this case, the problem is 'Denoiser Radius' value was too large. If I set it to 1 then it works properly. By the way, do you know if it's...
The SSR + Ray Tracing problem still persists in this version. If I use a 'Bounce Count' greater than 1 then the reflections are blurry. Any idea?...
This is fixed in Unity 2022.2.7! I was using 2022.2.5
I've found the difference. SSGI works properly with Directional Lights, but fails with Area Lights. Indirect lighting is not being calculated with...
Or maybe is some parameter in the HDRP Asset configuration? I tried with a new scene in both 2020 and 2022 and looks like the lighting behavior is...
Screen Space Reflections has different behaviors also. As you can see in the attached images. Any suggestions? [ATTACH] [ATTACH]
Hello, We recently changed from Unity 2020.3.34 to 2022.2.5 In our project, we use a Global Volume with SSGI + Ray Tracing. We also use Exposure...
Hello, this problem persists with Unity 2022.2.5 but is worst because it crashes the web browser. In the chrome console, the error is 'unsupported...