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I had the same issue on Unity 2022.2.4f1 HDRP with point light under the water. The only way I found to make it visible, is to put huge values for...
I was able to solve this problem with setting the type of the provisioning profile in Unity: if (args.isAppStoreBuild) {...
Also having this issue on Android devices, while trying to download the asset bundles from AWS S3 bucket. 1653950405.946 5693-5800/? E/Unity: Curl...
Looks like it's just a build log, which is never loaded after it's written. So it should be safe to get rid of. You can look through the...
Unity is not only for mobile games making, so, I think, their CDN solution will have a lot of attention from the web games developers. Also,...
Hello, I'm also looking into the integration of the ODR and PAD with addressables right now. Seems like it still requires a lot of effort for...
Hi, I'm having often hangs during the Vuforia scene start in the editor with my web camera. It always happens in a call to...
I'm having this issue too. Got stuck with Unity 2018.3.13f1, so can't confirm if it exists on newer versions of Unity. The issue reproduces on...
Hello. I've noticed that the project "Unity Data.vcxitems" can't load (the project is marked as not loaded in the Solution Explorer) on VS...
1. Actually we don't use XML in our game assets. At least not directly. 2. Thank you for the link, I'll check it out. 3. I have only CPU's they...
Thank you for fast response! Yes, it is, but the game is not RAM-hungry. So it should never ever reach the limit (otherwize, I suspect that we...
Hello. We're having often exceptions on some devices (around 10%). The game was built using: Unity 2017.4.16f1 Frame Image Function Offset...
Hey guys. I've implemented some features of Steamworks API as a ISocialPlatform implementation (using Steamworks.NET by Riley Labrecque). So it...
I'm having similar issue for the non-rectangular texture (2048x1024) with ETC2 and fallback: "32 bit half res" on Unity 2017.4.11f1 Seems like...
Ok. I've found the solution! Just in case somebody will ever get stuck with it - the upload access token is eternal, so there's no need to get it...
Hi, I've got the same question. After some research I found that Facebook gives almost everything for auto deployment of the builds, but no way...
Thanks for the fast reply, Jeff! crying a river...
Hi I'm using: Unity 2017.4.11.f1 Unity IAP v.1.21 Platform: Facebook Gameroom (native windows) Facebook SDK: 7.13.0 (embedded) In the Unity IAP...
Thinking on starting my own implementation of ISocialPlatform for Facebook SDK. Would be very interested to know if you had some success on this task.
@zombiegorilla thank you sir! Ypur script is still working and with minimal tuning I've made to do what I need. You've saved me a piece of time on...