A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Yes its DPI aware and the monitor scaling was 1080x2580 and later 1440x3440. We currently try another tool than Unity for our purpose. The...
[ATTACH] Screen.fullScreenMode is Windowed (and Screen.fullScreen is false). The resolution I am sending is: Size: {Width=843, Height=594}...
[ATTACH] I set up a timer that calls SetWindowPos every second and according to Spy++, Unity received the message but the outcome is still not...
In my User Control I got this method: public void RefreshWindowPosition() { Win32.SetWindowPos(unityWindowHandle,...
Thanks for your reply. Calling SetWindowPos with the Location and Size of the UserControl (that contains the game) had no effect unfortunately so...
Hello, in our software, we show an Unity game in Windows Forms. Also, we provide the possibility for the user to adjust all window sizes by...
Simple and great idea, that worked out :) And no, I did not want it anymore because it complicated too many things.^^'
Hello everyone, in my project, I enabled the HDRP by downloading it in the package manager and then selecting it in Project Settings/graphics....
I found an article explaining exactly my problem...
I need to create three dimensional objects from two dimensional pointlists (so the input for my example here is a triangle pointlist) and want to...
Hi, I got an flat surface described by a list of points. I want to give that surface a collider. Adding a PolygonCollider2D with these points...
Thanks guys, I was able to eliminate the stripes a bit with the Bias option. What do you mean with odd normals? Is there something wrong about my...
Hi guys, I'm creating a custom mesh via script and the final object has some strange vertical stripes on its surface. They (almost) disappear...
I found a way using VertexHelper: Mesh mesh; List<Vec2D> points; using (VertexHelper helper = new VertexHelper()) { // Add the points as...
Hi, is there any possibility to draw a polygon defined by some points on the hud? Kind regards