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Wow,that's very nice.Does anyone can add refraction on it?If that so,that will be perfect.
what I mean reflection is fake reflection using cubemap.If you can combine with refration,that's perfect.
I just made a glasses and give it a unity pro glass shader.I found some in some angle,transparancy object behind the glass object will turn into...
I wana a real glass shader.It should contain transpanrency and reflection. I tried use build-in transpancy shader but it have no reflection....
I mean when I click and drag ,we orbit,and when I realse object stay there. When I middle cilck and drag,we pan. And when I right click and drag...