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I'm having similar issues with serialization in my project and trying to make a flash build. These are the types of errors that I'm getting:...
public void Crash(int i) { Crash(i++); } This worked. Thank you for your responses.
I'm in the process of testing a client/server auto-reconnect system that I have in Unity. In order to test this, I want to force a hard crash of...
I'm interested in making a game where the level editor is built into the game so that players can make and share levels with their friends by...
I have both standard Unity iOS and Android licenses and I am experiencing a large discrepancy in framerate between my ipod 3gs and htc evo 4g....
We now have Holy Moly Dragons Lite available! If you were on the fence or wanted to see what it played like, try out this version.
Thanks for the feedback guys. If anyone is interested, the postmortem that I wrote was featured on gamasutra over the weekend. @rutecht That...
I was approved today, Friday April 8th. I used: xcode 3.2.5 ios 4.2 sdk 3.0
@Prime31, thanks for the info. I commented out the UnityPause in GameCenterManager.mm and that seemed to work. Another question for you: If I'm...
@Prime31 I just bought the game center plugin and have a few questions for you. 1) When I call showAchievements(), my main menu music stops...
Same thing happened with me. The main application binary size went from 17.5mb with xcode3 to 20.5mb with xcode 4
Looks like openfeint will have a fix to work with Unity 3.3 on 3/28/2011 (Monday). Incompatibilities including compiler errors have crept in...
My game is launching properly, but OF isn't connecting automatically (like it always did) and all of its functionalities, (Open dashboard, unlock...
@perdicero: I haven't found one yet, If I do, I'll be sure to post it here.
I can get Open feint 2.9.1 to compile, however the API calls don't seem to work for me. I can't open the dashboard, submit high scores, etc. I...
Hello, From a technical standpoint, how does the freemium app model work. I will be releasing my app soon, and plan to use this model by...
I've been reading about loading resources at run-time here:...
That definitely straitened things out for me, thanks.
Hello, I am deciding on which route I want to go with level save data for my iphone game. Currently, I have plans to save 3 pieces of data per...
Is there a way to display the statistics window in a windows executable version of my unity project? Thanks.