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Hey there, a few quick questions: Will MegaSplat get Vegetation Studio support like MicroSplat? Has MegaSplat been tested with Unity 2018.3...
Thank you all! Very useful!
We are drawing terrain using DrawMeshInstanced and heightmap textures sampled in a vertex shader. For collision we have Unity terrains, but only...
Reviving this thread and stitching the shader together for someone in the future to come by here. THIS IS A UNITY QUAD TESSELLATION SHADER WITH...
Alright, just needed to know if I should go through the trouble and clean out the worst. It's still a mess, sorry about that. The package should...
My script instances a prefab when clicking a button in my editor window and adds a script that will make it positioned on the grid closest to the...
Yea, but I stopped halfway through. I'll dig up the project later, and post something
In case anyone else comes by and wants the red part of guitarstud101's shader: 1. Render Front faces of "Special" to the depth buffer (ColorMask...
Yes!! Thankyou! How could I have forgotten that option! That'll do, thankyou :)
Hey guys. This has been a continuous headache for me, Unity is SUCH a [insert degrading insult] about this... I need a shader with built-in fog...
Alright, so you HAVE to set _SpecColor either in the shader or as a property (WTF?!). Also, to get a nice highlight, you have to use UnpackNormal....
So I just want a specular highlight in my shader and switched from #pragma surface surf Lambert to #pragma surface surf BlinnPhong I then write...
Oooh! thanks guys! I will be looking into this :)
Hey guys, I am developing a game controlled by laserpointers on a screen. I use CCV with a webcam to track the points. Our game will have some...
Well I could not access it, so do you have to do something special to get it working?
Well the window is a central place for putting in gameobjects and setting up walls and floor for a top-down game. Everything is made to fit in...
I BET I could use this.. I just have to get my head around it as I never tried using interfaces before :P So basically you're passing the...
Hey guys. So I wanted to make a level builder, by having an editor-window which would allow you to place objects with snapping to grid....
I hope cross-posting is not too bad an offence here, as the GUI forum seems kind of dead :( Basically, I am trying to build a level editor,...
OKay so now I can add a script, that will made a custom editor move the object around, and on mouse event, destroy script so it gets placed. So...