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Hey Wes, in the current Beta 16, this issue is gone and everything looks good now! :) Thank you!
Hi Wes, yes, I have to click on every substance to refresh after opening a scene. They aren't pink every time, but seem to have random colors.
So, roughness is called smoothness in the Unity Version, my fault! This does work. But there is another issue with Substances in Unity in...
Hi! I'm testing B2M for Unity with some older non-pbr assets to convert them to the new Unity 5 pb-rendering (using Beta 5 12). They have diffuse,...
Hi, does this exporter work with Maya LT? edit: Nevermind, the newest Maya LT Version has a Game Exporter tool which does this...
Hey Tim, I've ran into this issue too. Could you supply a shader which does this or at least point to a shader which needs to be modified to do...
Hey! The own and group method is working for me. Now my tiles join correctly with the next highler level. Thanks again! My gameplay objects,...
Yes! I think Own And Group would perfectly solve this. As to the other issue: Could an individual position/rotation transform much like it is...
I wanted to use just a single tile system, because thats easier to handle and I don't have to mess around with multiple overlaying tiles, erasing...
Hello numberkruncher, I'm building a kind of isometric top-down Tile System with RTS which works great so far. I want to make it 3 dimensional...