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Hello, I don't quite understand how you solved it, could you give a more specific example because the TOTAL_MEMORY is not defined keeps appearing...
this function in webgl does not work I would like to have an alternative to reset this in another way
Photon is very outdated and has many limitations regarding msg per room I recommend Mirror
Why does it not work for me? case "Mac OS X": osVersion = /Mac OS X (1[\.\_\d][\.\_\d]+)/.exec(nAgt)[1]; break; [ATTACH]
I would like to know what this loop editor is and if it really consumes the resources it indicates
[ATTACH] Hello, I would like to know what the libraries consume, if I am not using them, are they stealing part of the memory? I am very curious...
I should note that the variables "PlayfabController" and "PhotonChatManager" are widely used throughout the project. With FindGameObjectOfType:...
I would like to know if anyone has an idea on how to improve this ... As I understand it is a very bad idea to resort to getcomponent in update.....