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I'm only using OpenXR, as I'm creating a relatively simple game, there's no need to use a better FrameWork. Surely VRIF should have better ways to...
Netcode works fine for multiplayer in VR, you just need to take care to disable some features of the player when it is Spawned in the scene, if it...
Thanks for the feedback, I've developed a solution that works, but I'm not sure it's best practice. When I spawn the bricks in the scene, I change...
I'm developing a multiplayer Jenga game, I'm having difficulty stacking a large amount of bricks, even controlling gravity and the mass of the...
I have the same issue. I tried some solutions found in google, without success.