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This is my code and I wished to scale my GUI text but it is not working.Below is my code: void Start () { guiText.fontSize = 100; myDropBox...
I have a sprite animation that would like to fit in all screen resolution when I build and play it.This is my code for my UIOffSet. using...
I think you need to set a var of matrix for your UI
I think you have to find other way as technicat mention that it is a Unity Pro feature .Not really sure about it
Is there a version or tutorials for c# as it interest me too
If i place it in my main menu page and press back button,it will spawn one more copy of my background music and everytime I enter my main menu a...
I have more than one scene and I wish to have a background sound that can be played entirely although it is going to different scene.Any idea on...
I am currently doing a menu where there is a down arrow which scroll down when being press and it will show other levels.I tried by...
This is a example of a pop up screen.Need to edit to your preferences using UnityEngine; using System.Collections; public class PauseMenu :...
I call it this way but it will not work if(AC.GetBool("Jump")) { JumpSound (); if(AC.GetCurrentAnimatorStateInfo(0).normalizedTime...
The problem I am facing is the sound is not playing when I am jumping,if I put the function into update it will play even though I did not...
Now it solved my error but my platform is not moving
This is my current full code for my Spline Controller while the other is the Spline interpolator using UnityEngine; using System.Collections;...
Has tried but still to no avail
@rvsarmy This is how I populate Transform[] GetTransforms() { if (SplineRoot != null) { List<Component> components = new...
@wolfhunter777 I have tried and it shows size of 5
I am facing that I am not sure is it a bug or is my coding style wrong as I did declare array size of 5 but it says that my array size is out of...
How do I go back to the original speed after slowing down.This is my current code and it is not going back to the original speed after slowing...
I am trying to achieve when hit by slow it will slowdown and when it is not being slow it will go back to it original speed,The problem I faced is...
I tried a new solution to make it stop immediately and it works but how do I set it back to normal speed when it is not bulletinside...