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I want to record user input only for specific actions with InputEventTrace. In InputRecorder example onFilterEvent delegate is implemented this...
Same problem here on Mint. I'm using Unity 2020.2.7f1. DllNotFoundException: Unable to load the unmanaged library...
Vector3.Project does not work with planes not in the origin.
Hi, I have a Unity Developer Certification (201701UCD1468) wich gonna expires soon. I want to take a step further with another certification, but...
[ATTACH] I'm getting strange results with illumination. The house is almost completely closed (there are no holes where the light can pass by....
Yeah, I used the same approach with a while yielding until "a new transition" starts. It works, but it's quite ugly to me. :)
This problem seems extremely odd. I can't believe there is no an easy way to know in what state the animator is. Hashes simply doesn't work. I...
Hi guys, I have some illumination issue but I don't understand what it could be. I have two scenes, one underground indoor and the other outdoor....
Hi guys, I think I'm missing something about how to manage input for different platforms. I mapped the right stick button of xbox 360 pad (as...
Hi, I'm working on a project where game logic should remain isolated in a specific dll in order to be testable. I started in MonoDevelop creating...
I have some doubt about how to implement some Integration Tests with Unity Test Tools and I would like to get some advice from you. I have a...
Thank you
What is the recommended forum section to talk about tests? I have some questions about Integration Tests but I wouldn't post in the wrong place....
Hi guys! Some month ago I have developed a wizard that allow to connect to google docs for retrieve some informations. The wizard has worked...
With "block" I mean the game must download that file before, because it is the configuration file for the whole game and it cannot continue...
Hi Dreamora, thank you for your reply. No what I want is a synchronous download that block the script execution until download is finished....
Hi guys, I'm writing a script for download a file from Internet, but I need to do that in synchronous mode, blocking the script execution until...
hi guys! sorry for the fancy subject, but i can't explain in a better way... :) i have a game object (prefab) with a mesh and a script attached...