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I can confirm this is true. You need to replace or reset the Tilemap Collider 2D component in order to use the Physics Shape as colliders.
This doesn't seem to work anymore as this function has changed significantly and appending line 5 didn't do anything. However, at least as of...
For poop sake, PLEASE implement Blender-like shortcuts that are specific to editor context. Coming to Unity from Blender or other 3d editors is...
I am having the same problems with a project I made with 2019.3.13. I first tried opening it with 2020.2, but ran into lots of problems, finally...
After changing Quality settings, my sky doesn't appear in Game View anymore and doesn't illuminate the scene, making the shadows very dark. All...
I removed and re-appended the visual environment component, but the hd sky isn't coming back in the Game view. I really don't care so much about...
Worse problem is that I can't change any of the "Physical" settings for the HD Camera component and get any feedback. NOTHING changes. WTF?
I did this 3 weeks ago, and now I have to do it again? I would like to know what causes this problem. Everything worked fine for a while but now I...
I also need this capability. I have a slide-whistle sound that needs to play while a character falls, which can vary in time.
Ditto, that would be helpful
Unity needs to be able to tell when it's inside a substate machine for all the reasons described above. I have several substate machines with LOTS...
Hi, @udit014patel, I ended up using Unity's state machine transition parameters (which belong to the animator component) and set the animation...
@udit014patel Sounds like you want to do exactly the thing I am trying to do! [IMG]
@howler123 uh-oh, I just pushed my commit to github with this error, I had a lot of big changes between now and the last commit :confused: EDIT:...
Unity Connect is the worst place to find jobs and showcase projects on the internet. Most updates are spam and there is no protection from fake...
I want to further recommend the solution that VengeanceDesign found. I use Blender 2.80 and had the problem of some extra actions being...
Tried to upgrade my game to LWRP and there are some problems I don't understand how to fix. Most baffling is that I have a directional light...
Turning off "Has exit time" does not allow the next animation to interrupt the animation that is currently playing.
Having similar issue. Importing fbx character with 3 animations using IK bones to Unity 2019.1.9f1 from Blender 2.8. The character's toes are bent...
Line 5 doesn't compute, Visual Studio says you can't multiply a vector by a quaternion. Any idea how to get around this? EDIT: Problem is one of...