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cool thanks for the suggestins guys will put this to work
Hey guys, I would like to make my enemies fly down to the ground and act like flies. What I would like to do is have my enemy move then after some...
Mind my noobieness but use them for defining things like enemies or player or death cubes! When things collide I check if it was an enemy and then...
hey i wanna play your game!!! hahahahahah looks good !
Sorry New Years and I had a some things to drink while I posted LOL. DONT DRINK AND POST. hahaha A simplified version of what is says up there...
That worked perfectly testing if the bitwise not animation playing. Thanks!!! BUT... the idle doesnt play and I do not know how to check if the...
oh snap! thanks Dman going to test that out asap!!!
Hello computer friends. I have been messing with this trying to add in yield coroutine and the animation is still just cut off. Can someone take a...
Could someone help me on best practices how to make something like this work. I would like to make that animation play and finish.
http://www.artmdk.com/WebPlayer.html Here is the state of things right now.
Hey guys, just wondering if I could get a hand with this snippit of player control code. The farting animation gets cut off by my else statement...
Oh wow great answers guys. Thank you very much for your help. I though about assigning the bone of my model from its prefab but you do not have...
Thanks for responding Jesse. My computer doesn't actually say anything it just does not allow me to add any object from the Hierarchy. It lets me...
Hey guys, I have a question about a game object that I define in a script like I normally do. BUT when I want to assign any object that is in the...
Is there a manner in which you can set a start and end point for a line renderer? I wish to mirror the positions of my raycast for a laser beam....
I thought that would work but it just cancels out the first animation with the second button. AHHH BUGS!!!!! they are making me itch
Hey guys, I have 2 buttons and I only want them to work on at a time. How would this be accomplished? Here is my poopy code: static var...
yeah I was able to spawn on which is quite easy. I basically want to spawn an object and have it follow the bone in another object. In practice...
I was thinking that the LineRenderer would be a cool solution for a laser and a ray cast for collision.
Hey guys, I was wonder what a good method for instantiating a beam from one point to another point. An example would be having an animated...