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In my game there is 200+ IK CCDC with 5 bones attached to each one. I see a performance hit due to the IK calculations. 50% of all game CPU...
Will it be possible to import Anima2D SpriteMeshes and Bones weights into Unity 2018.1 new 2D Animation system ? What will be with Anima 2D after...
Will it be possible to transfer or import Anima2D SpriteMeshes and Bones integration with weights and skin information into Unity 2018.1 new 2D...
After many other settings and some tuning with Lightmapping-Extended, I think/hope I found the solution: When I set texture size from 1K to 2K it...
Actualy it didn't helped. But improved it. What also helped is to change "Hard Angle" value from 88 to 43 in fbx import settings.
I had exactly the same problem, and nothing helped. The problem was due to multiple mesh objects in one fbx/max file. After I saved each mesh...
Bariel, thanks for detailed answer, and good advice for optimizations. I did my networking as a fast prototype to see how the multiplayer in the...
Some background before I start with the questions. The Game It is the RTS tactics battles between 2 players, probably in the future will be 3 or...